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Part I
Introduction
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1
Economic perspectives
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2
Basic elements
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Part II
Media-dependent Entertainment
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3
Movie macroeconomics
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4
Making and marketing movies
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5
Financial accounting in movies and television
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6
Music
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7
Broadcasting
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8
Cable
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9
Publishing
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10
Toys and games
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Part III
Live Entertainment
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11
Gaming and wagering
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12
Sports
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13
Performing arts and culture
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14
Amusement/theme parks
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Part IV
Roundup
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15
Performance and policy
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